The Gamification Report Blog
In today’s fast-paced world, continuous learning is not just an option; it's a necessity. At Sententia Gamification, we understand the power of innovative learning methods and are excited to offer an exceptional opportunity for learners to accelerate their professional growth. This week, we...
The journey to mastering gamification in education and corporate training takes a new leap in 2025 with Sententia's comprehensive certification path, offering individuals a robust way to enhance their skills and career. Starting in December 2024 and continuing into early 2025, Sententia...
In the realm of corporate training and higher education, aligning learning initiatives with business objectives isn't just a strategic move—it's essential for creating effective and impactful educational programs. Yet, as I've seen in our Level 3 Gamification Master Craftsman coaching...
Sententia Gamification is proud to announce its remarkable success in the 2024 Training Magazine Network Choice Awards, an esteemed recognition sponsored by Training magazine. This year, Sententia has been honored in two critical categories: Gamification, for the sixth consecutive year, and...
Learning is a dual process involving an external environment, typically structured and directed by educators, and an internal environment, which is uniquely constructed and directed by each learner's brain.
In the world of corporate training, we frequently encounter persistent questions that...
Earlier this month while in Atlanta, I had the incredible honor of guiding a group of young professional women on a journey to discover strategies to unleash their executive leadership voices. Amidst the backdrop of innovation and personal growth, we delved into the crucial aspect of...
In the dynamic world of corporate training, where each learner's path is as distinct as their individual aspirations and interests, traditional one-size-fits-all approaches to learning have lost their relevance. Recognizing and addressing a range of learning needs is not just...