The Gamification Report Blog

Five Steps for Creating Successful Gamified Learning Programs adult learning business objectives corporate training game design gamification Oct 04, 2020

Jonathan Peters, PhD
CMO, Sententia Gamification

There is an oft-quoted and perhaps overused prediction by Gartner that 80 percent of gamification efforts are destined for failure. (At least that was the prediction in 2014.) Given the prevalence of the Pareto Principle (80/20 Rule), we could...

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Beach, Beer, and Bra(u)ts behavioral science gamification motivation Jul 03, 2020

by Jonathan Peters, PhD
Chief Motivation Officer, Sententia Gamification

Remember back before the Virus? How did you spend summer holidays?  

For many people, summer celebration and recreation involve the family—specifically, their children. They can’t understand why you...

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The Surprise and Delight of Continual Learningā€¦ adult learning behavioral science game design gamification instructional design motivation Jun 27, 2020

by Jonathan Peters, PhD
Chief Motivation Officer, Sententia Gamification

I spoke at the Irish Game-Based Learning Conference this morning. Believe me, I would rather have been there in person if for no other reason than to be on their time zone (waking at 4:00 AM to speak does not fit my...

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The Trouble with Pirates behavioral science e-learning game design gamification motivation narrative Jun 19, 2020

By intentional design, the Sententia Gamification Level 3 Master Craftsman Certification is a 3-day Pirate Themed, immersive Master Mind event. From the location, to the food, scheduling of master mind vs. creative time, extra-curricular activities, and even the room set up, all are strategically...

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Prototyping for Learning and Development adult learning game design gamification instructional design motivation Apr 18, 2020

By Jonathan Peters, PhD
Sententia Gamification, CMO 

Have you had this experience? You’re tasked with creating a learning program. You’re told by company leadership that there is a problem that needs to be fixed via training. You write down what they are wanting, the learning...

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Creating Connections in an Isolated World adult learning behavioral science e-learning gamification instructional design motivation Apr 10, 2020

This week we started a NEW virtual session of our Level 1 Gamification Surveyor Certification. Students in this session are logging in from all over the globe and the interaction is always lively and fun. 

Although the virtual format allows students to participate from anywhere, one big...

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5 Tips for Creating Learner Personas adult learning behavioral science corporate training gamification instructional design motivation Apr 03, 2020

 

What is a Learner Persona?
Learner Personas are a fictional representation of your targeted learners. They are based on real data about learner demographics and behavior, along with educated speculation about their personal histories, motivations, and concerns.

 

 

How are...

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